Sisyphean Task is a Katamari-like game where you roll your boulder around and it progressively increases in size as more objects attach to it.
This game was made in 72 hours for the GMTK Game Jam 2024, the theme was "Scale". So we took a classic scale game and put our own twist on the theme.
Platform: PC, mac
Engine: Unity
Team Size: 4
Role: Designer, Programmer, Sound Designer
Design wise I designed the ending of the game and conceptualized how the movement functioned.
I programmed some of the features like the movement in the game and implemented most of the assets.