Deadcast is a survival horror multiplayer game where you become contestants in a game show filled with horrific monsters
This game was my capstone project at NYU Game Center, made with a lot of talented individuals
Platform: PC, mac
Engine: Unity
Team Size: 7
Role: Designer, Programmer, Sound Designer
Designed and implemented the behavior of most of the monsters. Designed parts of the map layout. The programming tasks are evenly split between me and Sam.